Hey everyone! Back with another VFX update.
Now before I explain what I've done, check out this clip below:
Does it look like it was filmed in the night? Well, this was actually a test to see how well I could pull off a "day for night" shot. Yep, it was actually filmed in broad daylight.
Believe it or not, here's the original clip:
Crazy, right? There are many ways to go about doing a day for night shot, but the quickest is just to apply some simple color corrections (notably reducing the brightness, and turning everything blue):
Unfortunately, I wasn't quite satisfied with the simple method above. As you can see, the background is much too visible, especially the sky.
So I had to do some rotoscoping (you know... that super tedious process where you edit clips frame-by-frame) to separate my character from the background. Here's the result (called a "matte"):
Luckily, because it's a night shot, I was able to do a rougher job of it and decrease the time it takes quite a bit. And the final result looks just as good:
There's still a lot work to do with the rest of the day for night shots. But luckily I believe this test was a success, and I think I can now pump out these shots in a reasonable amount of time.
As always, looking forward to posting more as I progress!
- Erik (Director)